Author Topic: Role-Play World - Needs Builders, and someone committed to helping me run it.  (Read 432 times)

FIXER957

  • Newbie
  • *
  • Posts: 7
  • Karma: +1/-0
    • View Profile
 So my idea is this:
From the HubCity Airport, you can take the portal to the RP world. The story for this RP I"m not quite certain of yet. But I'm leaning towards making the Capital/spawn city be the major objective for all factions to reach. I want all shops to be user created, and in the spawn city. No infinite "Admin Shops". I want a working economy system.

Next, I'm thinking that players will be able to create factions on their own, but they have to post on the forum with sufficient lore and what have you  before it is approved. This may make some new players dissappointed, but it will encourage using the forum, as well as making sure we have quality factions devoted to role playing, not "xXthe killersXx- We rule"
There should probably be a cap on the amount of factions we allow as well.

Besides the spawn, I want all citys to be player created, or at least, we could build a town hall for a faction, then the players will expand from there. This would work much better if we decide to have pre-set factions, not the ability to create your own. Both have pro's and con's.

I can start working on a map in World Painter, but i want to make sure people are willing to build the capital, and maybe a few ruins, dungeons along the way.


If you are interested in helping out, reply to this topic!

Share on Facebook Share on Twitter


varls1243

  • Newbie
  • *
  • Posts: 13
  • Karma: +1/-0
    • View Profile
I'll definetly help build the world. Count me in!

FIXER957

  • Newbie
  • *
  • Posts: 7
  • Karma: +1/-0
    • View Profile
Cool, feel free to post any ideas you have here as well.

Plaidsox

  • Forums Operator
  • Administrator
  • Newbie
  • *****
  • Posts: 7
  • Karma: +9001/-0
  • Location: Cave Creek, AZ
    • View Profile
You know me, I'll be a faction leader/ I'll help with the RP staff.
wat gooby wat u wnat gooby

Skillgasm

  • Newbie
  • *
  • Posts: 6
  • Karma: +1/-0
    • View Profile
I can definitely help you here.

With the story as well as building.

Add me on Skype: Skillgasm

Or PM me a preferred method of communication.


By far best looking sig on these forums.

varls1243

  • Newbie
  • *
  • Posts: 13
  • Karma: +1/-0
    • View Profile
I'll be a faction leader as well if you need me

skabo55

  • Administrator
  • Full Member
  • *****
  • Posts: 111
  • Karma: +9/-1
    • View Profile
For the early games its okay that staff are leaders. But in the later, I prefer that staff do not take direct leadership of games. Why? Because it robs the players of an opportunity to play at their full potential. Plus it looks bad on us. I say you can play, but only as a grunt.

FIXER, are you still cleaning up the map? Id say take your time and make it as detailed as possible. Add more natural hills and undulations. Let me know when its done and we can get it set up.

FIXER957

  • Newbie
  • *
  • Posts: 7
  • Karma: +1/-0
    • View Profile
Skillgasm: I'll add you in a second.

Skabo: Yeah I agree with you there, and also, I think i'm going to make another copy of that map. except maybe twice as big.

Plaidsox

  • Forums Operator
  • Administrator
  • Newbie
  • *****
  • Posts: 7
  • Karma: +9001/-0
  • Location: Cave Creek, AZ
    • View Profile
Skab, keep in mind that I'm not really Staff at this point in time. I'm really a terraformer on consign (Basically only when you need me) and I run the forums. This does not limit me from playing in a leadership position on the RP world, as you know that we need some good leadership on those.

My advice would be to have me as the faction leader until a suitable replacement should appear. In this instance, we would RP my character's death/resignation/exile.
wat gooby wat u wnat gooby

skabo55

  • Administrator
  • Full Member
  • *****
  • Posts: 111
  • Karma: +9/-1
    • View Profile
Lol plaid, good point tho. Well you can be a leader if you choose to be of a player rank. When we need you for terraforms you can be changed back to terraformer. But like I said above, right now its not a big deal...

skabo55

  • Administrator
  • Full Member
  • *****
  • Posts: 111
  • Karma: +9/-1
    • View Profile
So Far this is what I got as far as staff will help.

Varls <--- Staff Member/ Mod/Admin - You will be involved in dungeon making and anything else you want to help on. This includes builds, roads,  & signage (your good at that).

Plaid <----Your lead tester - You get to test the game and play in it. Since you are you will have limited world knowledge. You will be versed in the lore enough to lead a faction or act as a main character such as king. Enjoy :D

Skillgasm <---Development Staff - your part of the idea creation team. Your job will be to look for interesting additions to the game play and help staff find locations for dungeons and questing areas.

Fixer <----If your still around you can join in the game development staff. Thus taking part in the development of the gameplay and game environment.  In-Construction you would act as a team leader and lead your own group of builders.

skabo55

  • Administrator
  • Full Member
  • *****
  • Posts: 111
  • Karma: +9/-1
    • View Profile
I have some more specifics about the Role Playing game being made here. TITLE STILL SUBJECT TO CREATION :DDD

This experiment in RPG is aimed at creating an enjoyable immersive experience for 20-40 active players. Dungeons and Dragons is a heavy influence on the game-system. We will be using a predetermined guideline to create a themed world open to story interpretation. The players would be able to write story that would fit and be implemented into gameplay.

Players would create characters that build and control their environment. NPCs and "secondary cohorts" can be available for RP hire. Thus enabling characters to control groups of people(NPC)s to use in any RP way.

The game will use minimal plug-in interference. And a mod-player relationship is the sole interaction needed for character adjustments and upgrades. We will be willing to work with mod-development to host a unique mod for craftbukkit.

We will feature(This list is subject to modification):
- Ship to ship PVP
- Royalist vs Pirate Factions
- Fantasy Races (Halflings,Dwarves,Elves,Gnomes,Zombies,Kuo-Toa)
- Dungeons, Events, Sieges
- Huge List of Character Options
- Guilds, charters, and permits

Personally I'm best with being a Gamemaster and Mapmaker. Thus I would be acting as a king or god providing help to players when needed. Also creating Dungeons and Instances for players to quest through.

Jobs I need filled would be:
- Mod-Development/Permissions Editor
- Redstone Engineer
- Questing Group/Events Moderators
- Lead Architect
- Economy Moderator
- Faction Moderators